domingo, 21 de setembro de 2014

The UnHoly

I think that no ones knows, but I'm a designer too... here's my  newest work.

The UnHoly - Seppuku



quinta-feira, 19 de junho de 2014

MY VICE

Here's a preview of my Vice.
Let's break Ralf's bones into this vid!



segunda-feira, 3 de março de 2014

some stages...

Here are some of my newest stages.
Hope all of you enjoy them.
Any bug, send to me an e-mail at mugenroach@hotmail.com, or any blog/ forum I've posted it. Thanks!

Here they're are.

Killer Instinct - Combo's Gym

superjump = yes
animated = no
hires = no



Killer Instinct (snes) - Desert Rooftop [mugen 1.1]


mugen 1.1
superjump = yes
animated = yes
hires = no




Earth Worm Jim (snes) - ISO 9000 [mugen 1.1]


mugen 1.1
superjump = yes
animated = yes
hires = no




segunda-feira, 24 de fevereiro de 2014

Psylocke Stage Mugen 1.1


There's no still a version of this stage to older mugens, soon as possible i'll be releasing it, but if someone does it before, send to me the archive i'll  be uploading it at 4shared and i'll be put your name on the credits.

thanks, Roach.


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Ainda não fiz a versão para o antigo mugen[1.0] ou WinMugen, logo logo estarei disponibilizando, caso alguém o faça, me mande o arquivo q irei upar no 4shared e darei os devidos créditos ao amigo colaborador.

Obrigado, Roach.

screemshots:







PASS: mrptmb

segunda-feira, 23 de dezembro de 2013

Stages Concept - MUGEN 1.1

Três estágios foram feitos para Mugen 1.1 ...
o outro stage foi feito para WinMUGEN: WinMugen: Kombat Tomb modo alternativo (do  MK2 do Master System, mas renderizado)
outra do EarthWorm Jin 2 (SNES)
e Psylocke Primeiro Stage do X-Men Mutant Apocalipse.
Desert Rooftop (Cinder fase de KI [snes]).

aqui estão algumas screemshots, no próximo ano todas os stages serão atualizados e divulgados.

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Three  Stages were done form Mugen 1.1...
another stages done, for WinMugen: Kombat Tomb Alternative mode (from MK2 master system, but renderized)
one from Earth Worm Jin 2 (snes)
and Psylocke First Stage from X-Men Mutant Apocalipse.
Desert Rooftop (Cinder stage from KI[snes]).

here are some screemshots, next year all the stages will be updated and released.






segunda-feira, 23 de setembro de 2013

NEXT CHAR! VAMPIRE SAVIOR : PHOBOS!

here's a video who helps to me and my brother to code him.



quinta-feira, 19 de setembro de 2013

Screempack kof 2002/2003 High Quality

There's some time that I've been working on it.
After I lost all my data, I've been recovering the lost files slowly. (because of this I lost Ash XIII and Benimaru XIII) :'(
But Now i'm working it again! here are some shots!

title screem
option screem
versus screem

round anim
the colors of the powerbars are on still in test


new neomax background screem

broken screem

round * animation

fight animation

powerbars and lifebars in HD

ko time correctly as kof 2002.

winner animation in both sides ok!

perfect animation ok!

personal sentences/winquotes in HD

Keith Wayne by Mouser, some new Palettes!

News Palette added! 
Kaith Wayne by Mouser!






sexta-feira, 20 de janeiro de 2012

Ash XIII updates....




quinta-feira, 19 de janeiro de 2012

Ash's work in progress...


so, I finally got my inspiration again with the news chars / stages from KOF xiii
Ash XIII is borning ...and i'm working too on the DarkAsh stage the final one...

next week , more news!





domingo, 1 de janeiro de 2012

NEW YOU TUBE PAGE

My new youtube page, soon as possible i'll be post my news stuffs here, and finally releasing my new (old) projects.

quarta-feira, 23 de novembro de 2011


My new WIP
I'm officially working on Ash Crimson XIII!!



I'm still in the begining, I'm making the first codes and air moves....
saerching for the sound rips, and etc...etc.
soon as possible i'll post the progress, ok
c ya dude..and next i'm releasing the unreleased stages.

quinta-feira, 6 de janeiro de 2011

screenpack do bom e velho KOF 2002!

ultimamente tenho tido muito tempo pra mexer no mugen..(mas isso acaba semana que vem)
porém estou sem paciência pra ficar fazendo chars e tal... resolvi mudar meu screenpack do kof 2000 pra o 2002 porém quis fazer ele em hi-res e bem parecido ao próprio jogo mesmo... dêem uma olhada:

lately I have had much time to move on mugen .. (but it ends next week :\ )
But I am impatient to be doing chars and such ... I decided to change my Screenpack of kof 2000 for the 2002 but I wanted to do it in hi-res and good looking to even the game itself ... take a look:

(it's still a WIP)




segunda-feira, 27 de dezembro de 2010

STAGE RELEASED!!!

Só depois do dia estarei totalmente ausente de mugen ... :D
enquanto isso farei os últimos releases do ano/ e os primeiros do novo ano xD!!

Sky rooftop:

kriss cross klifs


raining rooftop:


segunda-feira, 20 de dezembro de 2010

Parado! (Stoped!)

É, estou com diversos projetos do mugen para serem finalizados, mas e o tempo!? ... finalmente consegui meu emprego (e que emprego!) mas com isso gastei meu ano todo estudando e eu apenas lancei o Chin gentsai (e nem terminei ele ainda - falta alguns updates que o Le@n tem me ajudado a criar :D) e alguns stages do Killer Instinct (faltam ainda 4 a serem lançados :D) ...eu realmente queria alguém que me ajudasse na conversão dos sprites e tal para meus projetos do Benimaru e da Athena'03 ...são muitos edits e pouco tempo para fazê-los :\ ... então , voltando ao assunto do emprego, graças a ele terei menos tempo ainda para o mugen no próximo ano e provavelmente só recomeçarei meu projetos só a partir de julho do ano que vem (no minímo).
Até lá!


Yeah, I have several mugen projects to finish, but what about time!? ...I finally got my job (and what a job!) but this year I spent it all studying and I just flipped the Chin gentsai (and not finished it yet - missing some updates that Le@n has helped me to create: D) and some stages of Killer Instinct (4 still missing to be released: D) ... I really wanted someone to help me in converting the sprites and such for my projects of Benimaru and Athena'03 ... are many edits and short time to make them :\ ... Then, back to employment, because of it I'll have even less time for mugen next year and probably only just restart my projects from July next year (at least).
See you there!

I was too lazy to think in English and used the google :D

sexta-feira, 3 de setembro de 2010


I'm really excited about the new Mortal Kombat!!

you tube video teaser: http://www.youtube.com/watch?v=izVZsnCiaWk

quinta-feira, 22 de julho de 2010

Asamiya Athena, Ikimasu!

My next WIP will be Athena... i'm still working on Benimaru...but I'm prefering my working on Athena!...with some edits from '02/xi

Ganbarimasu!

quarta-feira, 19 de maio de 2010

terça-feira, 18 de maio de 2010

Glacius stage released.

Finally I have time ,in a bad time for me,anyway...released it ..I hope u enjoy... and any bug or tip post here or in the site:www.mugenroach.webs.com
feedbacks is welcomed!



segunda-feira, 17 de maio de 2010

My edits of Benimaru

Those are my edits form the old blog! hope all of u enjoy!
(no open source,ok)


My next WIP: Benimaru


This is the link of my future next WIP... Hope you enjoy!

Benimaru Preview

Glacuis Stage HI-RES

This will be my next wip: Glacius' stage HI-RES. I didn't know what tecnique to make it becomes hi-res...the only thing I know that I found out it on sprites-academy. ^_^